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1/9 Copyright. La ligne ouverte. François Bellabas, Random Adventure Memory, Espace Bernard-Marie Koltès, Metz. 2026
2/9 Copyright. La ligne ouverte. François Bellabas, Random Adventure Memory, Espace Bernard-Marie Koltès, Metz. 2026
3/9 Copyright. La ligne ouverte. François Bellabas, Random Adventure Memory, Espace Bernard-Marie Koltès, Metz. 2026
4/9 Copyright. La ligne ouverte. Total Refusal, Hardly Working, Galerie 0.15, Metz. 2026
5/9 Copyright. La ligne ouverte. Total Refusal, Hardly Working, Galerie 0.15, Metz. 2026
6/9 Copyright. La ligne ouverte. Total Refusal, Hardly Working, Galerie 0.15, Metz. 2026
7/9 Copyright. La ligne ouverte. Sébastien Faivre-Picon, Battlefield : Le seuil, Bibliothèque Universitaire, Metz. 2026
8/9 Copyright. La ligne ouverte. Sébastien Faivre-Picon, Freeze Rim Root, Bibliothèque Universitaire, Metz. 2026
9/9 Copyright. La ligne ouverte. Sébastien Faivre-Picon, Crimson Bloom, Bibliothèque Universitaire, Metz. 2026
Dates:
29th May - 13th June 2026
From Monday to Saturday from 9am to 6pm
Opening on May 29th, 2026 at 6pm
Places:
University of Lorraine, Saulcy Campus, Metz :
Gallery 0.15
Bernard-Marie Koltès Space
University Library
Invited Artists:
François Bellabas, Sébastien Faivre-Picon, Total Refusal
Student Laureates of the Call for Proposals:
Aboubakar Chefrad, Angèle Rey, Antoine Klein, Assya Agbere, Cortex Asquith S., Joel-Aristide Ndombassi, Lauranne Truffier, Lilian Gaborit, Néo Baqqali, Ponny Gouttegata, Solène Schaeffer, Yaşar Seren
Curatorial:
La ligne ouverte
Production:
Université de Lorraine, e-Mde
This exhibition was organized as part of an invitation from the University of Lorraine to curate the exhibition for the ULLAN 2026 festival.
Link to the festival :
ullan.fr
“We are going to create a civilization of the mind in cyberspace. May it be more humane and just than the world your governments have created.”
John Perry Barlow, A Declaration of the Independence of Cyberspace, 1996, Davos
Our virtual spaces are homes, places where we live—sometimes in groups, in communities, or with friends. They are real spaces with a remote physical presence. Our walls aren’t made of bricks; they’re made of cables, chips, rare metals, and plastic. Our new habitats are both everywhere and nowhere, stored as copies on millions of fragile hard drives.
This is where you are—in a world that reflects the complexity of its inhabitants, in spaces that have never before resembled humanity so closely. These are complex, distorted, cooperative, interactive places—sometimes violent, yet poetic.
These possibilities unfold before our eyes and come to life within video games. This exhibition explores these spaces where bodies do not dwell, though... Like a narrative journey, it traverses visual works that examine contemporary video game practices, their worlds, their materials, and the people and social groups that inhabit them.
This exhibition comes to life at the heart of the ULLAN 2026 festival, featuring fourteen works by artists François Bellabas, Sébastien Faivre-Picon, and the Total Refusal collective, along with pieces selected through a student competition and the results of the in-game photography workshop led by Soline Pin. These diverse works invite us on a journey through architecture, the campus, and virtual spaces.